Small humanoid (goblinoid), neutral evil<\/em><\/p>\n
Armor Class<\/strong> 15 (leather armor, shield)<\/p>\n
Hit Points<\/strong> 7 (2d6)<\/p>\n
Speed<\/strong> 30 ft.<\/p>\n\n\n\n\n\n Skills<\/strong> Stealth +6<\/p>\n Senses<\/strong> darkvision 60 ft., passive Perception 9<\/p>\n Languages<\/strong> Common, Goblin<\/p>\n Challenge<\/strong> 1\/4 (50 XP)<\/p>\n Nimble Escape<\/em><\/strong>. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.<\/p>\n Actions<\/strong><\/p>\n Scimitar<\/em><\/strong>. Melee Weapon Attack:<\/em> +4 to hit, reach 5 ft., one target. Hit:<\/em> 5 (1d6 + 2) slashing damage<\/a>.<\/p>\nSTR<\/th>\n DEX<\/th>\n CON<\/th>\n INT<\/th>\n WIS<\/th>\n CHA<\/th>\n<\/tr>\n<\/thead>\n 8 (\u22121)<\/td>\n 14 (+2)<\/td>\n 10 (+0)<\/td>\n 10 (+0)<\/td>\n 8 (\u22121)<\/td>\n 8 (\u22121)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n