Medium humanoid (goblinoid), lawful evil<\/em><\/p>\n
Armor Class<\/strong> 18 (chain mail, shield)<\/p>\n
Hit Points<\/strong> 11 (2d8 + 2)<\/p>\n
Speed<\/strong> 30 ft.<\/p>\n\n\n\n\n\n Senses<\/strong> darkvision 60 ft., passive Perception 10<\/p>\n Languages<\/strong> Common, Goblin<\/p>\n Challenge<\/strong> 1\/2 (100 XP)<\/p>\n Martial Advantage<\/em><\/strong>. Once per turn, the hobgoblin can deal an extra 7 (2d6) damage<\/a> to a creature it hits with a weapon attack if that creature is within 5 feet of an ally of the hobgoblin that isn\u2019t incapacitated.<\/p>\nSTR<\/th>\n DEX<\/th>\n CON<\/th>\n INT<\/th>\n WIS<\/th>\n CHA<\/th>\n<\/tr>\n<\/thead>\n 13 (+1)<\/td>\n 12 (+1)<\/td>\n 12 (+1)<\/td>\n 10 (+0)<\/td>\n 10 (+0)<\/td>\n 9 (\u22121)<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n